00001 /****************************************************************************** 00002 * This file is part of the Gluon Development Platform 00003 * Copyright (C) 2010 Dan Leinir Turthra Jensen <admin@leinir.dk> 00004 * 00005 * This library is free software; you can redistribute it and/or 00006 * modify it under the terms of the GNU Lesser General Public 00007 * License as published by the Free Software Foundation; either 00008 * version 2.1 of the License, or (at your option) any later version. 00009 * 00010 * This library is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 * Lesser General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU Lesser General Public 00016 * License along with this library; if not, write to the Free Software 00017 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 00018 */ 00019 00020 #include "filelocation.h" 00021 #include "filelocationprivate.h" 00022 00023 #include "core/debughelper.h" 00024 #include "gameproject.h" 00025 00026 #include <qfileinfo.h> 00027 00028 using namespace GluonEngine; 00029 00030 FileLocation::FileLocation( GluonEngine::GameProject* parent, const QUrl& relativeUrl ) 00031 : d( new FileLocationPrivate ) 00032 { 00033 d->gameProject = parent; 00034 d->url = relativeUrl; 00035 00036 } 00037 00038 FileLocation::FileLocation( const FileLocation& other ) 00039 : d( other.d ) 00040 { 00041 } 00042 00043 FileLocation::~FileLocation() 00044 { 00045 delete d; 00046 } 00047 00048 QUrl 00049 FileLocation::location() const 00050 { 00051 #ifdef __GNUC__ 00052 #warning This may well make better sense using KIOSlaves... we should consider this very seriously for the possibility of allowing remote content 00053 #endif 00054 00055 // Bah, this am not workey... needs more thinkings 00056 return d->url; 00057 00058 // Don't attempt to use the gameProject if it doesn't exist yet - fall back 00059 if( !d->gameProject ) 00060 return d->url; 00061 00062 return QUrl( QFileInfo( d->gameProject->filename().toLocalFile() ).canonicalPath() + d->url.toLocalFile() ); 00063 }