00001 /****************************************************************************** 00002 * This file is part of the Gluon Development Platform 00003 * Copyright (C) 2010 Kim Jung Nissen <jungnissen@gmail.com> 00004 * 00005 * This library is free software; you can redistribute it and/or 00006 * modify it under the terms of the GNU Lesser General Public 00007 * License as published by the Free Software Foundation; either 00008 * version 2.1 of the License, or (at your option) any later version. 00009 * 00010 * This library is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 * Lesser General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU Lesser General Public 00016 * License along with this library; if not, write to the Free Software 00017 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 00018 */ 00019 #include "gameloop.h" 00020 00021 #include <gluon/input/keyboard.h> 00022 #include <gluon/input/inputmanager.h> 00023 00024 #include <QtCore/QDebug> 00025 #include <QtCore/QObject> 00026 #include <QtCore/QPointer> 00027 #include <QtGui/QApplication> 00028 00029 using namespace GluonInput; 00030 00031 int main( int argc, char* argv[] ) 00032 { 00033 QApplication app( argc, argv ); 00034 00035 if( InputManager::instance()->keyboardList().count() > 0 ) 00036 { 00037 qDebug() << "creating test gameloop"; 00038 Keyboard* keyboard = InputManager::instance()->keyboard(); 00039 keyboard->setEnabled( true ); 00040 GameLoop* gameLoop = new GameLoop( keyboard ); 00041 gameLoop->run(); 00042 } 00043 00044 qDebug() << "starting event loop"; 00045 app.exec(); 00046 }