#include <objectmanager.h>
Public Slots | |
| GluonEngine::Component * | createNewComponent (const QString &type, GluonEngine::GameObject *parent) |
| GluonEngine::Scene * | createNewScene () |
| GluonEngine::GameObject * | createNewGameObject () |
| GluonEngine::Asset * | createNewAsset (const QString &fileName) |
| void | deleteGameObject (GluonEngine::GameObject *object) |
| void | changeProperty (GluonCore::GluonObject *object, QString &property, QVariant &oldValue, QVariant &newValue) |
| QString | humanifyClassName (const QString &fixThis, bool justRemoveNamespace=false) const |
Signals | |
| void | newObject (GluonCore::GluonObject *) |
| void | newScene (GluonEngine::Scene *) |
| void | newGameObject (GluonEngine::GameObject *) |
| void | newComponent (GluonEngine::Component *) |
Friends | |
| class | GluonCore::Singleton< ObjectManager > |
Definition at line 43 of file objectmanager.h.
| void ObjectManager::changeProperty | ( | GluonCore::GluonObject * | object, | |
| QString & | property, | |||
| QVariant & | oldValue, | |||
| QVariant & | newValue | |||
| ) | [slot] |
Definition at line 113 of file objectmanager.cpp.
| GluonEngine::Asset * ObjectManager::createNewAsset | ( | const QString & | fileName | ) | [slot] |
Definition at line 76 of file objectmanager.cpp.
| GluonEngine::Component * ObjectManager::createNewComponent | ( | const QString & | type, | |
| GluonEngine::GameObject * | parent | |||
| ) | [slot] |
Definition at line 118 of file objectmanager.cpp.
| GluonEngine::GameObject * ObjectManager::createNewGameObject | ( | ) | [slot] |
Definition at line 141 of file objectmanager.cpp.
| GluonEngine::Scene * ObjectManager::createNewScene | ( | ) | [slot] |
Definition at line 172 of file objectmanager.cpp.
| void ObjectManager::deleteGameObject | ( | GluonEngine::GameObject * | object | ) | [slot] |
Definition at line 108 of file objectmanager.cpp.
| QString ObjectManager::humanifyClassName | ( | const QString & | fixThis, | |
| bool | justRemoveNamespace = false | |||
| ) | const [slot] |
Definition at line 46 of file objectmanager.cpp.
| void GluonCreator::ObjectManager::newComponent | ( | GluonEngine::Component * | ) | [signal] |
| void GluonCreator::ObjectManager::newGameObject | ( | GluonEngine::GameObject * | ) | [signal] |
| void GluonCreator::ObjectManager::newObject | ( | GluonCore::GluonObject * | ) | [signal] |
| void GluonCreator::ObjectManager::newScene | ( | GluonEngine::Scene * | ) | [signal] |
friend class GluonCore::Singleton< ObjectManager > [friend] |
Definition at line 62 of file objectmanager.h.
1.6.3