#include <scenedock.h>
Classes | |
| class | SceneDockPrivate |
Public Slots | |
| void | selectionChanged (QItemSelection selected, QItemSelection deselected) |
| void | sceneChanged (GluonEngine::Scene *) |
| void | deleteSelection () |
| void | newGameObjectAction () |
Public Member Functions | |
| SceneDock (const QString &title, QWidget *parent=0, Qt::WindowFlags flags=0) | |
| ~SceneDock () | |
| void | setupActions () |
Definition at line 35 of file scenedock.h.
| SceneDock::SceneDock | ( | const QString & | title, | |
| QWidget * | parent = 0, |
|||
| Qt::WindowFlags | flags = 0 | |||
| ) | [explicit] |
Definition at line 53 of file scenedock.cpp.
| SceneDock::~SceneDock | ( | ) |
Definition at line 82 of file scenedock.cpp.
| void SceneDock::deleteSelection | ( | ) | [slot] |
Definition at line 130 of file scenedock.cpp.
| void GluonCreator::SceneDock::newGameObjectAction | ( | ) | [slot] |
Definition at line 152 of file scenedock.cpp.
| void SceneDock::sceneChanged | ( | GluonEngine::Scene * | obj | ) | [slot] |
Definition at line 120 of file scenedock.cpp.
| void SceneDock::selectionChanged | ( | QItemSelection | selected, | |
| QItemSelection | deselected | |||
| ) | [slot] |
Definition at line 103 of file scenedock.cpp.
| void SceneDock::setupActions | ( | ) |
Definition at line 87 of file scenedock.cpp.
1.6.3