GluonEngine::DiscSectionRendererComponent Class Reference

#include <discsectionrenderercomponent.h>

Inheritance diagram for GluonEngine::DiscSectionRendererComponent:
GluonEngine::Component GluonCore::GluonObject QObject

List of all members.

Classes

class  DiscSectionRendererComponentPrivate

Public Slots

virtual void setColor (const QColor &color)
virtual void setColor (int r, int g, int b, int a=255)
virtual void setTexture (Asset *asset)

Public Member Functions

Q_INVOKABLE DiscSectionRendererComponent (QObject *parent=0)
 DiscSectionRendererComponent (const DiscSectionRendererComponent &other)
virtual ~DiscSectionRendererComponent ()
virtual QString category () const
virtual void initialize ()
virtual void start ()
virtual void draw (int timeLapse=0)
virtual void cleanup ()
virtual float radius ()
virtual void setRadius (float newRadius)
virtual uint nbPoints ()
virtual void setNbPoints (uint newNbPoints)
virtual float degrees ()
virtual void setDegrees (float newDegrees)
virtual QColor color ()
virtual Assettexture ()
virtual float arcCenter ()
virtual void setArcCenter (float newArcCenter)

Properties

float radius
uint nbPoints
float arcCenter
float degrees
QColor color
GluonEngine::Asset texture

Detailed Description

Definition at line 30 of file discsectionrenderercomponent.h.


Constructor & Destructor Documentation

DiscSectionRendererComponent::DiscSectionRendererComponent ( QObject parent = 0  ) 

Definition at line 62 of file discsectionrenderercomponent.cpp.

DiscSectionRendererComponent::DiscSectionRendererComponent ( const DiscSectionRendererComponent other  ) 

Definition at line 69 of file discsectionrenderercomponent.cpp.

DiscSectionRendererComponent::~DiscSectionRendererComponent (  )  [virtual]

Definition at line 75 of file discsectionrenderercomponent.cpp.


Member Function Documentation

virtual float GluonEngine::DiscSectionRendererComponent::arcCenter (  )  [virtual]
QString DiscSectionRendererComponent::category (  )  const [virtual]

Return the category of the component. Meta-data used for filtering and sorting components

Reimplemented from GluonEngine::Component.

Definition at line 81 of file discsectionrenderercomponent.cpp.

void DiscSectionRendererComponent::cleanup (  )  [virtual]

The cleanup function is called whenever an object is no longer needed. This happens mostly during scene changes.

Reimplemented from GluonEngine::Component.

Definition at line 122 of file discsectionrenderercomponent.cpp.

virtual QColor GluonEngine::DiscSectionRendererComponent::color (  )  [virtual]
virtual float GluonEngine::DiscSectionRendererComponent::degrees (  )  [virtual]
void DiscSectionRendererComponent::draw ( int  timeLapse = 0  )  [virtual]

The draw function is run every time the engine requests a redraw of the screen. Avoid putting any game logic in this function. The optional timeLapse depends on gameloop being used. By default Gluon uses a gameloop which runs update a fixed number of times per second, while draw is called as often as it can be. The timeLapse parameter then tells you how many milliseconds have passed since the last time update was run. This allows you to extrapolate draw positions of items and thus create a potentially smoother gaming experience.

Parameters:
timeLapse The number of milliseconds passed since the last update
See also:
Game::runGame, update

Reimplemented from GluonEngine::Component.

Definition at line 112 of file discsectionrenderercomponent.cpp.

void DiscSectionRendererComponent::initialize (  )  [virtual]

The initialize function is called whenever an initialized object is needed. This includes scene changes.

Reimplemented from GluonEngine::Component.

Definition at line 86 of file discsectionrenderercomponent.cpp.

virtual uint GluonEngine::DiscSectionRendererComponent::nbPoints (  )  [virtual]
virtual float GluonEngine::DiscSectionRendererComponent::radius (  )  [virtual]
void DiscSectionRendererComponent::setArcCenter ( float  newArcCenter  )  [virtual]

Definition at line 228 of file discsectionrenderercomponent.cpp.

void DiscSectionRendererComponent::setColor ( int  r,
int  g,
int  b,
int  a = 255 
) [virtual, slot]

Definition at line 195 of file discsectionrenderercomponent.cpp.

void DiscSectionRendererComponent::setColor ( const QColor &  color  )  [virtual, slot]

Definition at line 186 of file discsectionrenderercomponent.cpp.

void DiscSectionRendererComponent::setDegrees ( float  newDegrees  )  [virtual]

Definition at line 167 of file discsectionrenderercomponent.cpp.

void DiscSectionRendererComponent::setNbPoints ( uint  newNbPoints  )  [virtual]

Definition at line 149 of file discsectionrenderercomponent.cpp.

void DiscSectionRendererComponent::setRadius ( float  newRadius  )  [virtual]

Definition at line 137 of file discsectionrenderercomponent.cpp.

void DiscSectionRendererComponent::setTexture ( Asset asset  )  [virtual, slot]

Definition at line 210 of file discsectionrenderercomponent.cpp.

void DiscSectionRendererComponent::start (  )  [virtual]

The start function is run once after each scene change, immediately before the first update

See also:
Game::setCurrentScene, update

Reimplemented from GluonEngine::Component.

Definition at line 108 of file discsectionrenderercomponent.cpp.

virtual Asset* GluonEngine::DiscSectionRendererComponent::texture (  )  [virtual]

Property Documentation

float DiscSectionRendererComponent::arcCenter [read, write]

Definition at line 36 of file discsectionrenderercomponent.h.

QColor DiscSectionRendererComponent::color [read, write]

Definition at line 38 of file discsectionrenderercomponent.h.

float DiscSectionRendererComponent::degrees [read, write]

Definition at line 37 of file discsectionrenderercomponent.h.

uint DiscSectionRendererComponent::nbPoints [read, write]

Definition at line 35 of file discsectionrenderercomponent.h.

float DiscSectionRendererComponent::radius [read, write]

Definition at line 34 of file discsectionrenderercomponent.h.

Asset * DiscSectionRendererComponent::texture [read, write]

Definition at line 39 of file discsectionrenderercomponent.h.


The documentation for this class was generated from the following files:
Generated on Mon Dec 27 13:13:43 2010 for Gluon by  doxygen 1.6.3