GluonGraphics::Technique Class Reference

A single way of rendering a surface. More...

#include <technique.h>

Inheritance diagram for GluonGraphics::Technique:
GluonCore::GluonObject QObject

List of all members.

Classes

class  TechniquePrivate

Public Member Functions

 Technique (QObject *parent=0)
virtual ~Technique ()
QHash< QString, QString > build ()
Materialmaterial ()

Detailed Description

A single way of rendering a surface.

The technique class describes a single way of rendering a surface. Each technique contains a tree of MaterialElement items which correspond to single elements of a shader. The technique class bundles these elements and builds a shader out of this tree.

Definition at line 41 of file technique.h.


Constructor & Destructor Documentation

Technique::Technique ( QObject parent = 0  ) 

Definition at line 31 of file technique.cpp.

Technique::~Technique (  )  [virtual]

Definition at line 38 of file technique.cpp.


Member Function Documentation

QHash< QString, QString > Technique::build (  ) 

Definition at line 43 of file technique.cpp.

GluonGraphics::Material * Technique::material (  ) 

Definition at line 48 of file technique.cpp.


The documentation for this class was generated from the following files:
Generated on Mon Dec 27 13:13:43 2010 for Gluon by  doxygen 1.6.3