00001 /****************************************************************************** 00002 * This file is part of the Gluon Development Platform 00003 * Copyright (c) 2010 Arjen Hiemstra <ahiemstra@heimr.nl> 00004 * Copyright (C) 2010 Dan Leinir Turthra Jensen <admin@leinir.dk> 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU Lesser General Public 00008 * License as published by the Free Software Foundation; either 00009 * version 2.1 of the License, or (at your option) any later version. 00010 * 00011 * This library is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00014 * Lesser General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU Lesser General Public 00017 * License along with this library; if not, write to the Free Software 00018 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 00019 */ 00020 00021 #ifndef GLUON_ENGINE_GAMEPRIVATE_H 00022 #define GLUON_ENGINE_GAMEPRIVATE_H 00023 00024 #include <QtCore/QSharedData> 00025 #include <QtCore/QTime> 00026 #include <QtCore/QList> 00027 00028 namespace GluonCore 00029 { 00030 class GluonObject; 00031 } 00032 namespace GluonEngine 00033 { 00034 class Scene; 00035 class GameProject; 00036 00037 class GamePrivate : public QSharedData 00038 { 00039 public: 00040 GamePrivate(); 00041 GamePrivate( const GamePrivate& other ); 00042 ~GamePrivate(); 00043 00044 QList<const GluonCore::GluonObject*> listAllChildren( const GluonCore::GluonObject* root ) const; 00045 00046 static Scene* findSceneInChildren( QObject* object ); 00047 00048 QTime time; 00049 bool gameRunning; 00050 bool gamePaused; 00051 Scene* currentScene; 00052 bool resetScene; 00053 GluonEngine::GameProject* gameProject; 00054 }; 00055 } 00056 00057 #endif // GLUON_ENGINE_GAMEPRIVATE_H