GluonEngine::GamePrivate Class Reference

#include <gameprivate.h>

List of all members.

Public Member Functions

 GamePrivate ()
 GamePrivate (const GamePrivate &other)
 ~GamePrivate ()
QList< const
GluonCore::GluonObject * > 
listAllChildren (const GluonCore::GluonObject *root) const

Static Public Member Functions

static ScenefindSceneInChildren (QObject *object)

Public Attributes

QTime time
bool gameRunning
bool gamePaused
ScenecurrentScene
bool resetScene
GluonEngine::GameProjectgameProject

Detailed Description

Definition at line 37 of file gameprivate.h.


Constructor & Destructor Documentation

GamePrivate::GamePrivate (  ) 

Definition at line 28 of file gameprivate.cpp.

GamePrivate::GamePrivate ( const GamePrivate other  ) 

Definition at line 37 of file gameprivate.cpp.

GamePrivate::~GamePrivate (  ) 

Definition at line 48 of file gameprivate.cpp.


Member Function Documentation

Scene * GamePrivate::findSceneInChildren ( QObject object  )  [static]

Definition at line 68 of file gameprivate.cpp.

QList< const GluonCore::GluonObject * > GamePrivate::listAllChildren ( const GluonCore::GluonObject root  )  const

Definition at line 53 of file gameprivate.cpp.


Member Data Documentation

Definition at line 51 of file gameprivate.h.

Definition at line 50 of file gameprivate.h.

Definition at line 53 of file gameprivate.h.

Definition at line 49 of file gameprivate.h.

Definition at line 52 of file gameprivate.h.

Definition at line 48 of file gameprivate.h.


The documentation for this class was generated from the following files:
Generated on Mon Dec 27 13:13:43 2010 for Gluon by  doxygen 1.6.3