#include <gameprivate.h>
Public Member Functions | |
GamePrivate () | |
GamePrivate (const GamePrivate &other) | |
~GamePrivate () | |
QList< const GluonCore::GluonObject * > | listAllChildren (const GluonCore::GluonObject *root) const |
Static Public Member Functions | |
static Scene * | findSceneInChildren (QObject *object) |
Public Attributes | |
QTime | time |
bool | gameRunning |
bool | gamePaused |
Scene * | currentScene |
bool | resetScene |
GluonEngine::GameProject * | gameProject |
Definition at line 37 of file gameprivate.h.
GamePrivate::GamePrivate | ( | ) |
Definition at line 28 of file gameprivate.cpp.
GamePrivate::GamePrivate | ( | const GamePrivate & | other | ) |
Definition at line 37 of file gameprivate.cpp.
GamePrivate::~GamePrivate | ( | ) |
Definition at line 48 of file gameprivate.cpp.
Definition at line 68 of file gameprivate.cpp.
QList< const GluonCore::GluonObject * > GamePrivate::listAllChildren | ( | const GluonCore::GluonObject * | root | ) | const |
Definition at line 53 of file gameprivate.cpp.
Definition at line 51 of file gameprivate.h.
Definition at line 50 of file gameprivate.h.
Definition at line 53 of file gameprivate.h.
Definition at line 49 of file gameprivate.h.
Definition at line 52 of file gameprivate.h.
Definition at line 48 of file gameprivate.h.