Public Member Functions | |
| DoingStuff () | |
| Constructor for the DoingStuff control, as required by the Designer. | |
| void | Begin () |
| Show the control and start the animation. | |
| void | End () |
| Hide the control and stop the animation. | |
Protected Member Functions | |
| override void | Dispose (bool disposing) |
| Clean up any resources being used. | |
Properties | |
| [TypeConverter(typeof(PleaseWait)), Category("Appearance"), Description("Wether or not you wish the animation to be enabled")] bool | DoStuff [get, set] |
| Wether or not you wish the animation to be enabled. Defaults to false, meaning no animation. | |
Private Member Functions | |
| void | timAnimator_Tick (object sender, EventArgs e) |
| Fired by the timer, which animates the control. This is set to 50ms, which ensures a smooth animation. | |
| void | InitializeComponent () |
| Required method for Designer support - do not modify the contents of this method with the code editor. | |
Private Attributes | |
| int | position = 0 |
| Remembers the current position of the animation, from 0 to 15. | |
| System.ComponentModel.IContainer | components = null |
| Required designer variable. | |
| System.Windows.Forms.PictureBox | picAnim |
| System.Windows.Forms.Timer | timAnimator |
Definition at line 14 of file DoingStuff.cs.
| SimpleControls.DoingStuff.DoingStuff | ( | ) |
Constructor for the DoingStuff control, as required by the Designer.
Definition at line 22 of file DoingStuff.cs.
References SimpleControls.DoingStuff.InitializeComponent().
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| void SimpleControls.DoingStuff.Begin | ( | ) |
Show the control and start the animation.
Definition at line 44 of file DoingStuff.cs.
References SimpleControls.DoingStuff.timAnimator.
Referenced by SimpleControls.PleaseWait.Begin().
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| void SimpleControls.DoingStuff.End | ( | ) |
Hide the control and stop the animation.
Definition at line 53 of file DoingStuff.cs.
References SimpleControls.DoingStuff.timAnimator.
Referenced by SimpleControls.PleaseWait.End().
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| void SimpleControls.DoingStuff.timAnimator_Tick | ( | object | sender, | |
| EventArgs | e | |||
| ) | [private] |
Fired by the timer, which animates the control. This is set to 50ms, which ensures a smooth animation.
| sender | Who is sending the event? | |
| e | What type of event is this? |
Definition at line 64 of file DoingStuff.cs.
References SimpleControls.DoingStuff.picAnim, and SimpleControls.DoingStuff.position.
Referenced by SimpleControls.DoingStuff.InitializeComponent().
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| override void SimpleControls.DoingStuff.Dispose | ( | bool | disposing | ) | [protected] |
Clean up any resources being used.
| disposing | true if managed resources should be disposed; otherwise, false. |
Definition at line 14 of file DoingStuff.Designer.cs.
References SimpleControls.DoingStuff.components.
| void SimpleControls.DoingStuff.InitializeComponent | ( | ) | [private] |
Required method for Designer support - do not modify the contents of this method with the code editor.
Definition at line 29 of file DoingStuff.Designer.cs.
References SimpleControls.DoingStuff.components, SimpleControls.DoingStuff.picAnim, and SimpleControls.DoingStuff.timAnimator_Tick().
Referenced by SimpleControls.DoingStuff.DoingStuff().
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int SimpleControls.DoingStuff.position = 0 [private] |
Remembers the current position of the animation, from 0 to 15.
Definition at line 17 of file DoingStuff.cs.
Referenced by SimpleControls.DoingStuff.timAnimator_Tick().
System.ComponentModel.IContainer SimpleControls.DoingStuff.components = null [private] |
Required designer variable.
Definition at line 8 of file DoingStuff.Designer.cs.
Referenced by SimpleControls.DoingStuff.Dispose(), and SimpleControls.DoingStuff.InitializeComponent().
[ TypeConverter(typeof(PleaseWait)), Category("Appearance"), Description("Wether or not you wish the animation to be enabled") ] bool SimpleControls.DoingStuff.DoStuff [get, set] |
Wether or not you wish the animation to be enabled. Defaults to false, meaning no animation.
Definition at line 36 of file DoingStuff.cs.
1.5.1-p1